Poetic Dustbin

Dark Art

Our Future, AI, We Robots

Dystopian Robots

With the proliferation and craze over AI… It seems that people don’t realize the long term effect of this. We rely too much on AI to do our jobs for us. Businesses cut staff and replace them with AI tools. Artists, Developers, Designers and Engineers put faith on AI to do their jobs instead of thinking and exercising their brains. Every idea, every notion is prompt based. It sucks and it’s wrong.

In the near future, we will all become mere robots, slaves to AI and puppets to the complexities of machines… 

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Click here to follow me in Instagram – @poeticdustbin
Visit my psych site : Haven of the GothKnight

A Batman Fan Art – Digital Art

A Batman Fan Art – Digital Art

Well, I’ve been playing with Digital Art… and came up with a Batman Fan Art… 

This is drawn using my s25 ultra via Spen and using Autodesk Sketch App… 

I have this thing about creating Batman Fanart… I don’t really try to follow the exact costumes or looks… I always go for my own take when I draw one. 

Hope it’s ok…

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Click here to follow me in Instagram – @poeticdustbin
Visit my psych site : Haven of the GothKnight

Dark Art : Corrupted Half-Breed Mech Monster

Corrupted Half-Breed Mech Monster

Inktober 2024 – Day 4 :

We like to think of our screens as windows, clean glass reflecting nothing but data, connection, and progress. But after a decade of watching the digital world bleed into our physical reality, I’ve come to realize that technology isn’t a passive tool. It is an ecosystem. And just like any dark, unmapped swamp, it breeds its own predators.

My latest piece, Corrupted Half-Breed Mech Monster, is an execution of that exact anxiety—the terrifying realization that the infrastructure we rely on is slowly morphing into something sentient, parasitic, and fundamentally hostile.

On a psychological level, this drawing is about the quiet violence of modern coping. We log online to escape our real-world problems—our isolation, our financial anxieties, our fractured identities. We build armor out of profiles, algorithms, and micro-interactions. But the drawing exposes the trap: the digital armor eventually fuses with the skin. The mechanical chassis doesn’t protect the human element; it hollows it out, using our fragile anatomy as wetware to fuel its own expansion.

Look at the anatomy of this corruption. The skull-faced core has completely lost its humanity, its jaw unhinging to reveal a classic Xenomorph-like second maw. That lashing, wet tongue isn’t speaking; it’s tasting the air for more data, more attention, more outrage. From its spine, a chaotic cluster of segmented, ribbed tubing bursts forth like industrial centipedes, snaking their way across the frame to anchor themselves into whatever they can grasp.

The lower half is pure arachnid nightmare—sharp, mechanical scythe-legs that pierce the uneven, rocky landscape below. It stands tall, awkward but immensely powerful, stranded in a desolate wasteland of static and jagged ridges. The hovering black smoke-bands cutting across the horizon represent the suffocating nature of a life lived entirely on the grid.

We try so hard to cope with this constant digital noise. We tell ourselves we can turn it off whenever we want. But when you look closely at the central organic torso, trapped between pneumatic pistons and armored plating, you see the exhaustion. It is a monument to the modern mind: half-alive, highly armored, completely isolated, and fighting an internal war against its own creation.

Click here to follow me in Instagram – @poeticdustbin

Dark Art – Pulling Out Gen Z’s Troubled Demons

Pulling Out Gen Z’s Troubled Demons

I’ve always believed that the most honest art doesn’t just show beauty; it shows the machinery of the soul. My latest piece, Troubled Demon, is a literal blueprint of the internal architecture many in the Gen Z generation are forced to maintain every single day.

For the youth of today, existence often feels like a constant balancing act on a razor’s edge. They are the first generation to grow up with the weight of the entire world in their pockets, and that hyper-connectivity comes with a heavy price. In this drawing, I wanted to manifest the invisible ropes that tug at their spirit.

The central figure—a lanky, striped-clothed character with a stitched-shut, bleeding grin—represents the “fine” facade so many young people wear. They smile for the feed, they perform for the camera, but behind the mask, there is a pulley system straining under the weight of modern life.

Look at the tags attached to those heavy cables: Stress, Depression, Anxiety, Sadness, Anger, and Addiction. These aren’t just words; they are the anchors. For a Gen Z individual, a “bad day” isn’t just a mood—it’s a mechanical struggle. The pulley suggests that to lift one burden, you often have to put more weight on another. To cope with Anxiety, one might pull on the rope of Addiction; to manage Stress, they fall into the pit of Depression.

Psychologically, this piece is about the exhaustion of self-regulation. The character is holding the very rope that goes around their neck, showing how self-destructive coping mechanisms can feel like the only way to stay upright. They are their own captor and their own lifeline.

But there is a gritty resilience here, too. Despite the blood on the mask and the overwhelming weight of the tags, the figure is still standing. They are navigating a system that wasn’t built for their well-being, trying to find a balance in a world that keeps adding more weight to the line.

Click here to follow me in Instagram – @poeticdustbin

Dark Art – Tendril – An Inhumanoids Fanart

Dark Art - Tendrils - A Fanart

If you grew up in the mid-80s, your Saturday mornings were likely haunted by a specific brand of terror that most “kids’ shows” wouldn’t dare touch today. At the center of that darkness was Inhumanoids, and no creature embodied its subterranean dread quite like Tendril.

In the series lore, Tendril is one of the primary “Earth Corps” antagonists—a massive, plant-like titan serving under the command of Metlar. Unlike villains who relied on complex technology or magic, Tendril’s power was primal and biological. He was a creature of the deep earth, capable of regenerating his limbs and growing to gargantuan proportions to crush anything in his path.

In my fan art tribute, I wanted to strip away the plastic toy aesthetic and focus on his role as a biological juggernaut. I rendered his hulking frame with layers of mossy greens and sickly yellows to reflect his status as a master of the mire. Those namesake tendrils are the core of his identity; in the show, they were used to ensnare vehicles and soldiers with a terrifying, mindless efficiency. I’ve drawn them here as thick, vine-like muscles that seem to have a life of their own, coiling around his torso as if he is constantly regenerating.

Psychologically, Tendril’s role in the series was to represent the “unstoppable growth.” He was the monster you couldn’t simply outrun, because his reach was always longer than your path to safety. His vacant, obsidian eyes and the unsettling red mandibles—which I highlighted with vibrant ink—always suggested a creature that didn’t just kill, but consumed.

Revisiting Tendril through this sketch was a journey back to that specific 80s era of “grim and gritty” animation. He remains a reminder that the most effective monsters aren’t the ones who talk, but the ones who simply keep growing until there’s nowhere left to hide.

Click here to follow me in Instagram – @poeticdustbin

Dark Art – Mind Devourer

Dark Art - Mind Devourer

I’ve spent over a decade chasing shadows with ink and pencil, but some pieces feel less like a choice and more like an exorcism. This latest drawing, The Mind Devourer, is one of those.

We often talk about “overthinking” as a minor inconvenience, a buzz in the back of the head. But for those of us who dwell in the darker corners of the psyche, it’s far more predatory. It’s a literal consumption of the self.

In this illustration, I wanted to personify that mental hijack. You see a towering, purple entity—cold, muscular, and distinctly alien—perched atop a human host. It isn’t just haunting the man; it is unmaking him. I rendered the creature with deep violet tones and a fin-like ridge to give it a slippery, prehistoric feel—something ancient and unstoppable.

The psychological core of the piece lies in the hands and the mouth. The devourer has peeled back the host’s skull, exposing the raw, pink matter of the brain. Its long, needle-like tongue isn’t tasting; it’s siphoning. While this is happening, the creature’s other hands are busy plucking away the host’s eyes, severing his connection to reality.

As an artist, I find that the most terrifying monsters aren’t the ones under the bed, but the ones that convince us we are our own worst enemies. The host’s expression is one of pure, silent agony—a scream that can’t be heard because his mind is no longer his own.

This is what anxiety and intrusive thoughts feel like to me: a parasitic force that feeds on your perspective until you’re left hollow, wandering in a red-splattered dark. It’s a grim interpretation, certainly, but sometimes you have to draw the monster to stop it from eating you.

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Dark Art – Corrupted Nature



Corrupted Nature





Inktober 2025 – Day 24 – Rowdy


Inktober 2025 Day 24 Rowdy

Inktober 2025 – Day 24 : Rowdy

Rowdy” is a word that smells like stale beer, sweat, and feedback loops. It’s the feeling of a mosh pit right before the breakdown hits. For Day 24, I didn’t want to draw a bar fight; I wanted to draw the soundtrack to one.

This piece is a tribute to the raw, unpolished energy of punk rock.

I sketched a character that embodies the “rowdy” spirit: all sharp angles and attitude. He isn’t playing the guitar; he’s attacking it. I exaggerated his features to match the intensity of the noise—his mouth is unhinged in a primal scream, and his hair spikes are tall enough to puncture the atmosphere.

I styled him with the classic staples of the underground scene: heavy, stomping boots, skinny jeans, and round goggles that hide his eyes, stripping away his humanity and leaving only the musician. The guitar is a jagged Flying V shape, mirroring the sharpness of his hair and knees.

To capture the vibration of the music, I kept the line work loose and frantic. I added floating musical notes that look less like melodies and more like debris flying off an explosion. I also introduced a wash of cool blue-violet on his vest to contrast with the stark black ink, giving the piece a slightly bruised, stage-lit aesthetic.

It’s loud, it’s messy, and it refuses to sit still. That is the essence of being rowdy.

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Inktober 2025 – Day 23 – Firefly

Inktober 2024 – Day 4 : Exotic – Dark Art

When most people hear “Firefly,” they think of childhood mason jars and soft, magical summer nights. That imagery is far too gentle for my sketchbook. For Day 23, I decided to take the prompt literally and twist it into something volatile.

I didn’t want a bug that glows; I wanted a bug that burns.

This piece depicts a biological nightmare fused with industrial waste. Instead of a bioluminescent abdomen, this creature carries a heavy burden on its back: three iron smokestacks grafted directly into the carapace. It doesn’t emit a friendly light to find a mate; it spews raw, open flames to signal its dominance.

I kept the insect itself murky and grey, using ink wash and scratchy lines to give it a sooty, dirty texture. The wings look heavy, more like tattered canvas than delicate membranes. The monochromatic body serves as the perfect backdrop for the violent, saturated orange and yellow of the fire.

There is a nasty detail near the mandibles—red fluid dripping from the mouthparts. Is it blood? Or is it leaking fuel? I like the ambiguity. It suggests this thing doesn’t just eat; it refuels. It’s a creature for a world that has already ended in smoke.

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Inktober 2025 – Day 22 – Button


Inktober 2025 - Day 22 - Button

Inktober 2025 – Day 22 : Button

“Button” is such a harmless word. It implies fastening a shirt, a small detail, or perhaps something “cute as a button.” But in the realm of dark art, even the smallest details can scream. For Day 22, I wanted to subvert that cuteness and turn a functional object into a focal point of horror.

I created this character to embody the feeling of a manic asylum attendant or a twisted orderly. The silhouette is rigid—tall, thin, and stretched—but the energy is chaotic. I wanted him to look like he’s trying very hard to appear polite with those clasped hands, while his eyes betray absolute madness.

The prompt, “Button,” is realized in the fasteners of his smock. Instead of plastic discs, his coat is held together by three grinning skulls. It’s a small detail that tells you everything you need to know about his “profession.” If those buttons ever pop open, I don’t think anything good will come out.

I stuck to a strict limited palette for this one. The heavy use of red on the striped sleeves, neck, and socks gives him a carnival-punk aesthetic, contrasting sharply with the clinical white of the coat. The red eyes lock onto the viewer, ensuring you can’t look away. It’s a blend of Tim Burton-esque whimsy and genuine unease.

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